![]() The amount of beatpoints for completing a hardcore challenge run is doubled. The mode is not complete when it comes to rewards. ![]() This is accessed from the difficulty selection in Challenge Mode as well as in Playlist Mode, and is signified by an evil boss plant with red text during the level's title sequence, as opposed to Casual Mode's friendly plant and blue text. Rather, Hardcore Mode adds more hazards to the current level and resizes some existing hazards to make things more difficult, as well as shrinking the warning time you have before an attack happens. Unlike Casual Mode, it does not change the player's health. It was introduced in Update 1.2 and is the main highlight of the update. ![]() This mode causes the levels to have an increase in difficulty, creating a harder challenge for more experienced players. Hardcore Mode is a feature in Just Shapes & Beats. " This includes, for the first time ever-ever, Hardcore version of all the tracks you've come to love/hate, and will learn to love/hate even more." - An excerpt of Mike's announcement of Hardcore Mode, the Berzerk Studio Official Discord server
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